Veck SE Crashes Banished FOREVER!

NOES!Thanks to the invaluable help of OogyBoogy, I’ve narrowed down the silly crash problems with Veck SE. Cheers mate! I’ve also added XInput support.

The problems, which don’t affect Veck 2 as I completely re-wrote the control system for that, are basically shitty coding - not checking ranges and the like. When I put the control system together I was under pressure to get it finished for the vector compo, and, well, good coding practice sorta went out the window :D

Re-grab it here.

And thanks to this brilliant chappie right here, the brand-new XInput-related problems have been sorted too. Thanks for your usual complete and correct documentation, Microsoft! :D

Okay, so it was my fault, but it sure is fun to blame The Man

2 Responses to “Veck SE Crashes Banished FOREVER!”

  1. Roger Duran Says:

    pp07yeqophbmokqi

  2. Heartburn Home Remedy Says:

    If you ever want to hear a reader’s feedback :) , I rate this post for four from five. Decent info, but I have to go to that damn google to find the missed pieces. Thanks, anyway!

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