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	<title>Comments on: Veck Special Edition</title>
	<link>http://smayds.com/2007/04/07/veck-special-edition/</link>
	<description>Free Video James!</description>
	<pubDate>Tue, 07 Sep 2010 20:21:07 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.1</generator>

	<item>
		<title>By: A</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-33</link>
		<author>A</author>
		<pubDate>Sat, 07 Apr 2007 16:25:01 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-33</guid>
					<description>thx man :D
BUT can't play it :(
got a access violation error at address 00461CD3 in module veck.exe :(
I can hear the music but can't play</description>
		<content:encoded><![CDATA[<p>thx man <img src='http://smayds.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
BUT can&#8217;t play it <img src='http://smayds.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
got a access violation error at address 00461CD3 in module veck.exe <img src='http://smayds.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
I can hear the music but can&#8217;t play</p>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-34</link>
		<author>Smayds</author>
		<pubDate>Sat, 07 Apr 2007 20:35:47 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-34</guid>
					<description>Try playing with keys only. Any luck? It's just a rush-job, using the old dodgy controller code.

Also try setting both of the rumble sliders to 0%, if your pad doesn't support rumble. There's no error checking, nor am I much inclined to actually go and put any in at this stage :) It SHOULD fail silently but you never know.</description>
		<content:encoded><![CDATA[<p>Try playing with keys only. Any luck? It&#8217;s just a rush-job, using the old dodgy controller code.</p>
<p>Also try setting both of the rumble sliders to 0%, if your pad doesn&#8217;t support rumble. There&#8217;s no error checking, nor am I much inclined to actually go and put any in at this stage <img src='http://smayds.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> It SHOULD fail silently but you never know.</p>
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		<title>By: OogyBoogy</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-35</link>
		<author>OogyBoogy</author>
		<pubDate>Sun, 08 Apr 2007 06:57:15 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-35</guid>
					<description>Awesome.</description>
		<content:encoded><![CDATA[<p>Awesome.</p>
]]></content:encoded>
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		<title>By: bulshi</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-38</link>
		<author>bulshi</author>
		<pubDate>Sun, 08 Apr 2007 12:57:12 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-38</guid>
					<description>Same here - got a access violation error at address 00461CD3 in module veck.exe

Tried your fix - still no joy - help !

Looks good - wanna play - DOH !!!!!!  ;  )

Cheers.</description>
		<content:encoded><![CDATA[<p>Same here - got a access violation error at address 00461CD3 in module veck.exe</p>
<p>Tried your fix - still no joy - help !</p>
<p>Looks good - wanna play - DOH !!!!!!  ;  )</p>
<p>Cheers.</p>
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	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-39</link>
		<author>Smayds</author>
		<pubDate>Sun, 08 Apr 2007 12:59:44 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-39</guid>
					<description>Wow, I sure do suxs at teh coding.

Cheers for the feedback lads - I'll slap some exception trapping stuff around the likely offending routines. Watch this space.</description>
		<content:encoded><![CDATA[<p>Wow, I sure do suxs at teh coding.</p>
<p>Cheers for the feedback lads - I&#8217;ll slap some exception trapping stuff around the likely offending routines. Watch this space.</p>
]]></content:encoded>
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		<title>By: OogyBoogy</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-42</link>
		<author>OogyBoogy</author>
		<pubDate>Mon, 09 Apr 2007 07:11:41 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-42</guid>
					<description>Whenever the game asks for "a key or a button", and you press one of the sticks, it gives you the violation error. This goes for the title as well as the high-score screen. Hope that narrows it down some.</description>
		<content:encoded><![CDATA[<p>Whenever the game asks for &#8220;a key or a button&#8221;, and you press one of the sticks, it gives you the violation error. This goes for the title as well as the high-score screen. Hope that narrows it down some.</p>
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		<title>By: James / Stylus</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-43</link>
		<author>James / Stylus</author>
		<pubDate>Mon, 09 Apr 2007 11:53:12 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-43</guid>
					<description>Yep, same violation here.  Better fix it before it's reviewed in RGCD issue 2!  ;o)</description>
		<content:encoded><![CDATA[<p>Yep, same violation here.  Better fix it before it&#8217;s reviewed in RGCD issue 2!  ;o)</p>
]]></content:encoded>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-44</link>
		<author>Smayds</author>
		<pubDate>Mon, 09 Apr 2007 12:22:00 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-44</guid>
					<description>What does it do if you just set up for keyboard?

I might just give up and paste Veck 2's much smarter code in at this stage :D</description>
		<content:encoded><![CDATA[<p>What does it do if you just set up for keyboard?</p>
<p>I might just give up and paste Veck 2&#8217;s much smarter code in at this stage <img src='http://smayds.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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		<title>By: Alan</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-45</link>
		<author>Alan</author>
		<pubDate>Mon, 09 Apr 2007 12:40:30 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-45</guid>
					<description>Think there is a problem with the joy stick setup the second part. I can not get the direction fire setup to work right. But the game looks cool. Is the music in the game from an old Amiga demo? Sound very much so? :)</description>
		<content:encoded><![CDATA[<p>Think there is a problem with the joy stick setup the second part. I can not get the direction fire setup to work right. But the game looks cool. Is the music in the game from an old Amiga demo? Sound very much so? <img src='http://smayds.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: A</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-46</link>
		<author>A</author>
		<pubDate>Mon, 09 Apr 2007 12:43:52 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-46</guid>
					<description>i have tried it with keyboard but the same problems.
You can set up al the keys moving, shooting etc. but then when it comes to last screen where you can press f12 to reconfigure or enter to play the error pops up.</description>
		<content:encoded><![CDATA[<p>i have tried it with keyboard but the same problems.<br />
You can set up al the keys moving, shooting etc. but then when it comes to last screen where you can press f12 to reconfigure or enter to play the error pops up.</p>
]]></content:encoded>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-47</link>
		<author>Smayds</author>
		<pubDate>Mon, 09 Apr 2007 12:46:56 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-47</guid>
					<description>Okay, I know exactly what's going wrong, it's a problem I fixed in Veck 2 quite a while back. I'll just transplant the new controller code :D

I've no idea where the music is from, it's just a couple of .xm's I've had kicking around for years and years and years.</description>
		<content:encoded><![CDATA[<p>Okay, I know exactly what&#8217;s going wrong, it&#8217;s a problem I fixed in Veck 2 quite a while back. I&#8217;ll just transplant the new controller code <img src='http://smayds.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>I&#8217;ve no idea where the music is from, it&#8217;s just a couple of .xm&#8217;s I&#8217;ve had kicking around for years and years and years.</p>
]]></content:encoded>
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	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-48</link>
		<author>Smayds</author>
		<pubDate>Mon, 09 Apr 2007 21:17:04 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-48</guid>
					<description>All fixed. &lt;a href="http://dl.smayds.com/VeckSE.zip" rel="nofollow"&gt;Re-download&lt;/a&gt; and have fun!</description>
		<content:encoded><![CDATA[<p>All fixed. <a href="http://dl.smayds.com/VeckSE.zip" rel="nofollow">Re-download</a> and have fun!</p>
]]></content:encoded>
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		<title>By: Javier</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-49</link>
		<author>Javier</author>
		<pubDate>Tue, 10 Apr 2007 10:47:48 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-49</guid>
					<description>I ran the program, and hang on... :-(
The music sounded in background (It was from the Commodore Amiga demo "State of the Art"), but an illegal instruction stop the main program.</description>
		<content:encoded><![CDATA[<p>I ran the program, and hang on&#8230; <img src='http://smayds.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /><br />
The music sounded in background (It was from the Commodore Amiga demo &#8220;State of the Art&#8221;), but an illegal instruction stop the main program.</p>
]]></content:encoded>
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	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-50</link>
		<author>Smayds</author>
		<pubDate>Tue, 10 Apr 2007 17:51:49 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-50</guid>
					<description>All the bits of the program that refer to DirectInput (which are buggy) are properly trapped. What are your machine specs? Are you running the latest version? What do you have the config options set to?</description>
		<content:encoded><![CDATA[<p>All the bits of the program that refer to DirectInput (which are buggy) are properly trapped. What are your machine specs? Are you running the latest version? What do you have the config options set to?</p>
]]></content:encoded>
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		<title>By: bulshi</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-51</link>
		<author>bulshi</author>
		<pubDate>Tue, 10 Apr 2007 18:03:17 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-51</guid>
					<description>You dah man Smayds s'all good now ! Thanks for a great blast !!</description>
		<content:encoded><![CDATA[<p>You dah man Smayds s&#8217;all good now ! Thanks for a great blast !!</p>
]]></content:encoded>
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	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-52</link>
		<author>Smayds</author>
		<pubDate>Tue, 10 Apr 2007 18:06:51 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-52</guid>
					<description>That's great :D I'm a little concerned about the problems Javier's having though. Hopefully it'll be something simple.</description>
		<content:encoded><![CDATA[<p>That&#8217;s great <img src='http://smayds.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> I&#8217;m a little concerned about the problems Javier&#8217;s having though. Hopefully it&#8217;ll be something simple.</p>
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		<title>By: Shiny</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-53</link>
		<author>Shiny</author>
		<pubDate>Tue, 10 Apr 2007 23:32:32 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-53</guid>
					<description>Broken for me too, I'm afraid.  

"Access violation at address 00000000 in module 'veck.exe'. Read of address 00000000" (helpful...) whenever I start fullscreened. Turning off fullscreen gives this recurring message instead:  Access violation at address 0045D8A0 in module 'veck.exe'. Read of address 00000008.

Turning off sound, music etc. doesn't seem to make any difference, sadly.  Win2000, DX9c, Athlon 1700XP+, GeForceMX Gfx card (which I suspect may be the problem due to its crapness!)

Still, looks bloody excellent!</description>
		<content:encoded><![CDATA[<p>Broken for me too, I&#8217;m afraid.  </p>
<p>&#8220;Access violation at address 00000000 in module &#8216;veck.exe&#8217;. Read of address 00000000&#8243; (helpful&#8230;) whenever I start fullscreened. Turning off fullscreen gives this recurring message instead:  Access violation at address 0045D8A0 in module &#8216;veck.exe&#8217;. Read of address 00000008.</p>
<p>Turning off sound, music etc. doesn&#8217;t seem to make any difference, sadly.  Win2000, DX9c, Athlon 1700XP+, GeForceMX Gfx card (which I suspect may be the problem due to its crapness!)</p>
<p>Still, looks bloody excellent!</p>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-55</link>
		<author>Smayds</author>
		<pubDate>Wed, 11 Apr 2007 10:02:38 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-55</guid>
					<description>Thanks to Shiny, I've tracked this new crashy bollocks to the XInput routines I added. Suffice to say that XInput doesn't behave according to the documentation :)

&lt;a href="http://dl.smayds.com/VeckSE.zip" rel="nofollow"&gt;Fixed! FIXED! &lt;b&gt;FIXED!&lt;/b&gt; BWA HA HA HA &lt;i&gt;HAAAA!&lt;/i&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Thanks to Shiny, I&#8217;ve tracked this new crashy bollocks to the XInput routines I added. Suffice to say that XInput doesn&#8217;t behave according to the documentation <img src='http://smayds.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://dl.smayds.com/VeckSE.zip" rel="nofollow">Fixed! FIXED! <b>FIXED!</b> BWA HA HA HA <i>HAAAA!</i></a></p>
]]></content:encoded>
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		<title>By: Dragon</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-56</link>
		<author>Dragon</author>
		<pubDate>Thu, 12 Apr 2007 11:52:54 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-56</guid>
					<description>Yo!  Looks cool but I downloaded "Fixed! FIXED! FIXED! BWA HA HA HA HAAAA!"  and I still get: Access Violation at address 0x0045DAC0, read of address 0x0000008

I should ...um... probably mention that I was running this under Linux but it would still be cool if you could get it to run with WINE.  That is if you have a linux box lying around somewhere ;)</description>
		<content:encoded><![CDATA[<p>Yo!  Looks cool but I downloaded &#8220;Fixed! FIXED! FIXED! BWA HA HA HA HAAAA!&#8221;  and I still get: Access Violation at address 0&#215;0045DAC0, read of address 0&#215;0000008</p>
<p>I should &#8230;um&#8230; probably mention that I was running this under Linux but it would still be cool if you could get it to run with WINE.  That is if you have a linux box lying around somewhere <img src='http://smayds.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-57</link>
		<author>Smayds</author>
		<pubDate>Thu, 12 Apr 2007 13:12:46 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-57</guid>
					<description>Start veck.exe with -log as a commandline parameter, and email the vecklog.txt file to smayds@gmail.com, please.

Because Veck uses DirectX 8, it should run under WINE no probs, but I don't know how exception trapping is handled under Linux. That's got to be what's causing the problems, as the entire program is now trapped.

I can no longer spare much time for working on Veck SE, as I've got too much work to do on various other projects. Damned sure I'm not going on a witch-hunt for an error that doesn't show up on the platform the game was designed for! At least I'll know what's causing the error, and I might be able to find a quick fix.</description>
		<content:encoded><![CDATA[<p>Start veck.exe with -log as a commandline parameter, and email the vecklog.txt file to <a href="mailto:smayds@gmail.com">smayds@gmail.com</a>, please.</p>
<p>Because Veck uses DirectX 8, it should run under WINE no probs, but I don&#8217;t know how exception trapping is handled under Linux. That&#8217;s got to be what&#8217;s causing the problems, as the entire program is now trapped.</p>
<p>I can no longer spare much time for working on Veck SE, as I&#8217;ve got too much work to do on various other projects. Damned sure I&#8217;m not going on a witch-hunt for an error that doesn&#8217;t show up on the platform the game was designed for! At least I&#8217;ll know what&#8217;s causing the error, and I might be able to find a quick fix.</p>
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		<title>By: Dragon</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-59</link>
		<author>Dragon</author>
		<pubDate>Fri, 13 Apr 2007 13:32:37 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-59</guid>
					<description>Have done...  the log ends just after 'XInput Initialised'.  Cheers!</description>
		<content:encoded><![CDATA[<p>Have done&#8230;  the log ends just after &#8216;XInput Initialised&#8217;.  Cheers!</p>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-60</link>
		<author>Smayds</author>
		<pubDate>Fri, 13 Apr 2007 13:44:23 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-60</guid>
					<description>Right, it's the exception handling then, getting stuck in the XInput startup routine (as the very next line in the log should either be 'XBox 360 Pad detected', 'XInput not available', or 'XInput bypassed'). There's no way to check if the machine supports XInput without trying to start it up and check pad status, and catching the exception if it fails (at least, no way I've found). I've put in a bypass - re-download the game and start it with -noxinput on the command line. That should fix it.</description>
		<content:encoded><![CDATA[<p>Right, it&#8217;s the exception handling then, getting stuck in the XInput startup routine (as the very next line in the log should either be &#8216;XBox 360 Pad detected&#8217;, &#8216;XInput not available&#8217;, or &#8216;XInput bypassed&#8217;). There&#8217;s no way to check if the machine supports XInput without trying to start it up and check pad status, and catching the exception if it fails (at least, no way I&#8217;ve found). I&#8217;ve put in a bypass - re-download the game and start it with -noxinput on the command line. That should fix it.</p>
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		<title>By: curiousepic</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-61</link>
		<author>curiousepic</author>
		<pubDate>Fri, 13 Apr 2007 18:43:30 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-61</guid>
					<description>Hey, I'm having an odd problem with my gamepad.  I'm using a Logitech wireless PS2 controller through a EMS USB2 converter.  Just when I thought I finally got the kinks out of getting the controller to work through it at all, as soon as I finish configuring the controls within Veck, the game runs with ridiculous amounts of lag, even at the title screen.  before control configuration, it runs fine.  Any ideas what the problem might be?</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;m having an odd problem with my gamepad.  I&#8217;m using a Logitech wireless PS2 controller through a EMS USB2 converter.  Just when I thought I finally got the kinks out of getting the controller to work through it at all, as soon as I finish configuring the controls within Veck, the game runs with ridiculous amounts of lag, even at the title screen.  before control configuration, it runs fine.  Any ideas what the problem might be?</p>
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		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-62</link>
		<author>Smayds</author>
		<pubDate>Fri, 13 Apr 2007 18:46:08 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-62</guid>
					<description>No idea at all. I'm not buffering the controls in any way, simply fetching an update from DirectInput at the start of every frame. I take it you're not having this problem with any other games?

If you run the game in a window, what are the two framerate values you get?</description>
		<content:encoded><![CDATA[<p>No idea at all. I&#8217;m not buffering the controls in any way, simply fetching an update from DirectInput at the start of every frame. I take it you&#8217;re not having this problem with any other games?</p>
<p>If you run the game in a window, what are the two framerate values you get?</p>
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		<title>By: curiousepic</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-63</link>
		<author>curiousepic</author>
		<pubDate>Fri, 13 Apr 2007 18:55:39 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-63</guid>
					<description>I just tried Grid Assault and it seems to work flawlessly.  Same thing happens when windowed.</description>
		<content:encoded><![CDATA[<p>I just tried Grid Assault and it seems to work flawlessly.  Same thing happens when windowed.</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-64</link>
		<author>Smayds</author>
		<pubDate>Fri, 13 Apr 2007 18:57:38 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-64</guid>
					<description>Well, no idea. There's only one way to read inputs from DirectX and that's the way I'm using. The only thing that can cause lag is if your process FPS drop below 75, but an old Celeron 533 could manage that...</description>
		<content:encoded><![CDATA[<p>Well, no idea. There&#8217;s only one way to read inputs from DirectX and that&#8217;s the way I&#8217;m using. The only thing that can cause lag is if your process FPS drop below 75, but an old Celeron 533 could manage that&#8230;</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: curiousepic</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-65</link>
		<author>curiousepic</author>
		<pubDate>Fri, 13 Apr 2007 19:16:50 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-65</guid>
					<description>Well it's not exactly lag, it's like it runs smooth for 1 second, then freezes or stutters horribly for the next 5, rinse repeat.</description>
		<content:encoded><![CDATA[<p>Well it&#8217;s not exactly lag, it&#8217;s like it runs smooth for 1 second, then freezes or stutters horribly for the next 5, rinse repeat.</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-66</link>
		<author>Smayds</author>
		<pubDate>Fri, 13 Apr 2007 19:18:58 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-66</guid>
					<description>What's it do playing with your gamepad disconnected and configured for keyboard?</description>
		<content:encoded><![CDATA[<p>What&#8217;s it do playing with your gamepad disconnected and configured for keyboard?</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: curiousepic</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-67</link>
		<author>curiousepic</author>
		<pubDate>Fri, 13 Apr 2007 19:43:39 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-67</guid>
					<description>Runs fine.  Honestly I think it's got something to do with the converter.  I've had other odd problems with it before... however, I just now remember that I've had it work fine when Veck was first released, so... I dono, very weird.</description>
		<content:encoded><![CDATA[<p>Runs fine.  Honestly I think it&#8217;s got something to do with the converter.  I&#8217;ve had other odd problems with it before&#8230; however, I just now remember that I&#8217;ve had it work fine when Veck was first released, so&#8230; I dono, very weird.</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: Smayds</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-68</link>
		<author>Smayds</author>
		<pubDate>Fri, 13 Apr 2007 19:47:45 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-68</guid>
					<description>That's a very weird one. It's definitely the input device, then, but I've got no idea what I could do about that. I'll take a look over the DirectInput docs and see if there's anything special about controller updates and the like. Might take a few days, but it'll be worth it, as any results will be going straight into Veck 2.

Oh yeah - it's looking like Dragon's problem up there relates to his Linux machine not having a sound card - but I'm still waiting for a definitive reply :D</description>
		<content:encoded><![CDATA[<p>That&#8217;s a very weird one. It&#8217;s definitely the input device, then, but I&#8217;ve got no idea what I could do about that. I&#8217;ll take a look over the DirectInput docs and see if there&#8217;s anything special about controller updates and the like. Might take a few days, but it&#8217;ll be worth it, as any results will be going straight into Veck 2.</p>
<p>Oh yeah - it&#8217;s looking like Dragon&#8217;s problem up there relates to his Linux machine not having a sound card - but I&#8217;m still waiting for a definitive reply <img src='http://smayds.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
]]></content:encoded>
				</item>
	<item>
		<title>By: Dragon</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-71</link>
		<author>Dragon</author>
		<pubDate>Tue, 17 Apr 2007 07:27:35 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-71</guid>
					<description>Yay!  It runs fine on linux (with a soundcard and the -noxinput switch).  Wicked!</description>
		<content:encoded><![CDATA[<p>Yay!  It runs fine on linux (with a soundcard and the -noxinput switch).  Wicked!</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: djnforce9</title>
		<link>http://smayds.com/2007/04/07/veck-special-edition/#comment-1290</link>
		<author>djnforce9</author>
		<pubDate>Wed, 07 Oct 2009 21:58:26 +0000</pubDate>
		<guid>http://smayds.com/2007/04/07/veck-special-edition/#comment-1290</guid>
					<description>Is it perhaps possible get the music from this game? The original had an .ogg file embedded into the executable but this one seems to use another file format entirely (.it maybe?). Either way it'd be nice to have the song as a separate download since it's so awesome.</description>
		<content:encoded><![CDATA[<p>Is it perhaps possible get the music from this game? The original had an .ogg file embedded into the executable but this one seems to use another file format entirely (.it maybe?). Either way it&#8217;d be nice to have the song as a separate download since it&#8217;s so awesome.</p>
]]></content:encoded>
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