Archive for March, 2007

Totally Unexpected

Monday, March 26th, 2007

Geometry WarsBizarre Creations thinks that Veck 2’s just fine by them. My thoughts on the article that made my entire year, and as I’ve been officially dragged into the clone debate, my opinion on Mark Incitti’s rather excellent Grid Wars, and why it was pulled from the net. (more…)

Games Page Is Up

Thursday, March 15th, 2007

GEMiniI’ve got the Games page going at last. Go and take a look at my wares!

Still got a few games to upload, sort out screenshots for, and the like, but the best ones are up at least. If you’ve got feedback on any of the games, just post a comment, or send me an email.

Veck 2 Update

Wednesday, March 14th, 2007

Veck 2 Bomb

Veck 2 is coming along really well. Click that picture over there to the left to grab a gameplay video from about a week back, or click here to see a bunch of pictures.

It’s taken me much longer than I expected, but every morning I sit and stare at what I’ve done and realise that it’s the coolest-looking game I’ve ever made, by far.

All I have to add now is the final enemy, make the title screen work properly, and add online scores. Oh, and add an easy mode. Some of the new enemies are mental, and I’ve decided not to mellow them out :D

If anything, it’ll make me a fair few new real-life enemies. This game is hard.

Sexy, sexy smayds.com

Wednesday, March 14th, 2007

Go AwayWelcome one, welcome all to my warm and toasty home on the Internet. Here you’ll find all the video games I’ve written over the years, along with news on upcoming projects. I’m using the rather marvellous WordPress for ease of blogginess, and I must say that it’s absolutely peachy so far. Incredibly simple to customize and work with for editing and whatnot. I really should have started using it years ago… Obviously there’s a bit of work to do to change the default theme enough so it no longer looks like a default theme and starts to look like my website. I’ll sort that out later, I think…

All the games here are free, and that’s the way they’ll stay. Not that there’s anything wrong with charging for software at all - hell, some of the best games in the world are shareware. Just not mine.